Pixel Joint Forum: Software For Mac

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Pixel Joint Forum: Software For Mac 3,9/5 4342 reviews

Sep 23, 2018  If you have searched the net looking for how to turn off pixel aspect ratio correction forever, and not have change every image you open and haven't found the answer anywhere are are getting really upset. You have come to the right place. Software Here you will find list of software packages for creating great Pixel Art. I plan to list many more, and in time I give more information about each of the.

No, seriously, Graphics Gale does EVERYTHING I could ever ask for. It supports any fileformat I could wish for, custom hotkeys, onionskinning, the easiest animation tool (with a realtime preview window) ever created, and creating palettes is almost too easy, though I am not very good at it. Rightclick + drag is select, which helps with animation sketches, simple rightclick is an eyedropper, and you can adjust all colours when you're done with what you were doing.

I don't use that feature, cause I wouldn't get it right either way, but still it is there. What I do use is the replace colour tool, select the colour you wanna replace a secondary and just draw over it with the colour you want it to be, easy as that, and great for contour for example, or the famous selout. It's fast, starts up in an instant, and hasn't crashed on me once. There is a trial period of thirty days, after that it's 14 Euros. You COULD say it's a better paint, but even that would'nt do it justice I think.

So I'd say, give it a shot, make an animation in it, customize some hotkeys, and you'll see that working with this baby is a breeze. GG is THE tool for pixel art.

For other things it's GIMP all the way. Edited by Maestro IP Logged Commander Joined: 29 January 2018 Online Status: Offline Posts: 888 Posted: 03 September 2005 at 6:14pm. Originally posted by neota Also, the gimp's builtin animation facilities are miniscule compared to the Gimp-GAP plugin, like a peashooter compared to a rocket launcher. Multiple layers per frame, onionskinning, running filters on a range of frames (optionally with varying parameters), moving objects along a path. Yes, I agree. GIMP is my favourite also, I use it to do all sorts of gfx.

I really like also the dynamic shortcut feature: when the mouse is over a menu item, just press a shortcut key combination, and voili, your new shortcut is set (no need to dig in well hidden options/properties) Also, when using pixel art, I open/create a new image, usually set also a grid, zoom to 10x, then View-New, zoom to 1x, view-and deselct selection, border, grid, guides, menu, statusbar, and voili, you have a nice preview window. Btw, One other very nice program was AutoDesk Animator. Oh, and one more thing, I do gfx for mobile games, and recently observed, that the laptop's LCD screen is much closer in quality (and tehnology) to the screen of mobile phones, so sometimes I use the a laptop to work on small gfx.

IP Logged Seaman Joined: 13 August 2005 Online Status: Offline Posts: 4 Posted: 10 September 2005 at 1:40pm. GRAPHICS GALE: i always use this for my pixel arts, unfortunately i only have the freeware version of it. GG's freeware version locked the GIF functionality. so there's now way you can use and or produce gifs. well after finishing my work with GG i will import it to photofiltre to do GIFing for me. PROS = all the tools are perfect for pixel artists, keyboard shortcuts is manageable, processing of PNG is very good, animation is posible (even.avi), the functionality of layers is great. CONS = none, i dont have problems working with GG. except for the fact that i can't access the GIF functionality. (maybe ill buy this greats software later) PHOTOFILTRE (another nice freeware): not really for pixel arts though. But is also as good a program as GIMP.

I like it more than PAINT.net. ADOBE PHOTOSHOP: very impressive program!!! But i dont use it for pixelling. I rather use it when im going to create full colored large images. But overall, it's the most professional, most expensive also.

MS PAINT: the first ever program i've used, (my first step to pixelling) i love it then but now it lacks some of the feature needed. (can't produce good GIF's, layers). But i still use this for some editing, still as useful i can say (always save your work as BMP when using ms paint). UNFREEZE: i use this for making animated GIF's.

Quite a small program and with small amount of feature. however it is very very useful for quick GIFing. PIXEL STUDIO: it also has the tools that GraphicsGale has, nice GUI, and the instant isometric tool rocks. Though working in pixelling is somewhat different from a standard paint program but you'll get use to it in time. PAINT SHOP PRO: i haven't used it. Though i hear a lot of good impressions about this software.

(a photoshop rival? Is it?) Edited by teej IP Logged Seaman Joined: 23 September 2005 Online Status: Offline Posts: 3 Posted: 28 September 2005 at 8:39am. 'Personal Paint' from 'Cloanto' is also nice.(Amiga) Even nicer is the fact that it comes with the 'AmigaForever' CD, which can be purchased from (This is not an ad, i just like that piece of software so much that i thought, i should spread the word.) It is very similar to 'Deluxe Paint III'. Oh and probably i should mention it: I'm using it on the pc, through WinUAE(amiga emulator), which can be configured to have direct access to your pc's harddrive, so working with it, works just like if it was a tool for your pc. IP Logged Midshipman Joined: 08 August 2017 Online Status: Offline Posts: 23 Posted: 19 December 2005 at 4:12pm. Hi to all, this is my first post!

First pixel art community I join, since I've only recently started to look into pixel art, though i've been doing pixel art for some time before I even knew what it was! For me, it has to be GrafX2, with photoshop for handling transparency. In fact, GrafX2 was what triggered my interest for pixel-art, and I haven't needed anything else since. I haven't stepped into animation yet, I must say.

IP Logged Seaman Joined: 29 September 2005 Online Status: Offline Posts: 27 Posted: 22 December 2005 at 5:41pm. Well nothing beats photoshop, but if you use a MAC give 'pixen' a try. It's FREE (open source) and works very well, and does some things even better than photoshop.

The canvas size is limmited to 256x256 pixels but you can import art into photoshop. The circle tool makes it worth having. They also offer a free tile maker program that's ok too. Don't quite remember the url but google 'pixen' and check out the features. IP Logged Midshipman Joined: 10 October 2005 Location: Canada Online Status: Offline Posts: 79 Posted: 17 January 2006 at 6:13am. I think iDraw is still my favorite for pixelart along with photoshop.

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I tried getting a hang of graphics gale, but their selection tools are just not enough for me, or maybe I couldnt figure how to use it well. IDraw was a freeware program that came with RPGMaker2k. It is really hard to find it though, so Im hosting the file. Pro: Good selection handling Right Click can be used as eyedrop tool Easy color manipulation Con: Only saves and Opens.PNG,.Avi, 258 Bmp files Can only handle 256 colors No layers IP Logged Seaman Joined: 04 January 2006 Location: United States Online Status: Offline Posts: 17 Posted: 25 January 2006 at 2:35pm. Pro Motion I use Pro Motion for all of my pixel creations.

I used to use Deluxe Paint / Deluxe Animation on the Amiga, and have found Pro Motion to be the closest alternative. Great for:. Static pixel art (sprites & tilesets). Animation. Palette organization Photoshop Once I have a bunch of art assets created (character sprites, tilesets, and backgrounds, HUD, etc.) I like to use Photoshop to adjust the hue, saturation and contrast of the separate layers. It is a very quick way to modify large objects/layers, rather than adjusting the individual colors in the palette. Atooi IP Logged Admiral Joined: 14 June 2016 Online Status: Offline Posts: 13537 Posted: 06 February 2006 at 9:04pm.

I'm a bit surprised that noone here has mentioned 'grafX2' yet. So: GRAFX2!

i'm using it for like 95% of my works (the rest is good old deluxe paint IIe); although it is an 'old' dos-program, it perfectly runs under xp (and there are even win32 clones abvailable). Nearly only pros in this program: - supports all classic filetypes (.gif,.pcx,.lbm etc.) - drawing without wasting time to move your mouse to the buttons/palette/whatever as you've got customizable keys for every single function and even to move up/down through the palette (nice if you've only got 16 colors or so) or brushstyles.

So you just needa press the on key with your left hand to switch to the funtion you need (like line, single pixel, rectanle, floodfill, drawing etc.) and can go on pixeling whereever your right hand/mouse has been five seconds ago. I'm mostly switching between 'draw' and 'pipette' and use the scrolling through palette thingy, especially when doing aa where this is hell effective! - nice features like stencil or sieve (real favourite if you like checkerboard-dithering and wasted lot of time in this in recent years =) a few cons: - doesn't have layers (for those who need'em - i grew up without =) - no automatic aa to switch on/off while drawing a line for example (again: for those who need'em, i don't except if i'm short in time, then i'm switching to deluxe paint for a minute) IP Logged Midshipman Joined: 30 April 2018 Online Status: Offline Posts: 92 Posted: 23 June 2006 at 10:51am. That does sound pretty cool! Does it do animation? You guys should try the thingy by that guy, pixel studio it's pretty cool, it has like automatic isometric box, pyramid, sphere, rectangle, square etc.

Tools, and animation and layers, and transperancys, but i cant get the transperancy to work, because the software is still obviously in a beta phase, but i think it'll be hella' tight when a stable copy comes out, it's open source i think, have you tried MTPaint, search it on google, it looks good, but i'm still looking for a legit mac os 9.2 pixel program. Keep me posted! Seriously try pixel studio, it rox). I can't figure out the most important hotkeys:x to go through the pallete; that's the main thing I love about pro motion That feature was also in DeluxePaint, which Is probably the origin of grafx2's and ProMotion's support for the feature.

I believe they all use the same keys (the square brackets) to move through the palette. The windows version of Grafx2 seems to have the keyboard shortcuts broken. Did you mean that you downloaded Grafx2, or that you downloaded that particular file? Since 2.3.9, GIMP has supported moving through the palette or image colormap, just like those three programs. In GIMP, these next/prev color actions are mapped to 9/0 (ie the parentheses).

There are also other actions that you can assign shortcuts to - for instance you can skip through the palette 4 colors at once, go to first or last color in palette. I coded this feature. (it does require that you have the palette editor or colormap editor open.) You can get Windows binaries of 2.3.9 from MTPaint also supports moving through the palette colors, though it seems linux-only. I'm a Macintosh user. I personally use Pixen. It's a free program made for pixel artists.

Pros: It's free. You can save in basically any format. You can using unlimited layers and have transparent filters. Cons: Since it is an opensource program, there are still some bugs here and there. But these do get updated often. I'm affraid Pixen isn't available for the Windows OS at this present time.

But I highly recommend it for any Mac user interested in Pixel Art! IP Logged Seaman Joined: 16 September 2006 Online Status: Offline Posts: 10 Posted: 16 September 2006 at 11:16am. Originally posted by Dejital And one for Animation Shop. Animation Shop Pros This is of the most popular animation programs because it comes free with Paint Shop Pro (Trial or Full Version), has a very easy interface, and has fun little effects. The program's interface is very simple (think MS Paint). Startup is instant.

There aren't that many effects, but there are pretty much enough of them already. Transition effects include fading, which is all an animator pretty much needs. To make an animation, you simply copy and paste images into the program, which makes animation as easy as ever. Animation Shop Cons Some effects (like Shaky Cam) get overused by newbies.

When working with an image with transparency, pasting an image that has space around it (space that is unused), the program automatically takes out the space to make them image tightly in place. Sometimes you have to trick the program by adding a pixel at each corner and erasing the trick pixels once the image has been pasted.

Both Apple and Google had their fair share of troubles in 2017. I am leaving the Apple throttling and Google Quality Control out of this topic. This topic features a poll. If you had to choose one option over the other. Let's leave Samsung and others out of it.

Just if you had to go Pixel 3 or iPhone 2018? If you had to choose one of the following options: Pixel 3 or iPhone 2018, which do you choose. The iPhone 2018 could be based on the following rumors: Let's assume it includes a A12 processor, 3gb RAM, minimal bezels, dual cameras, and a similar premise to the 2017 iPhone X. Since the Pixel 3 is ages away and there aren't many rumors, let's get a bit creative and also stay somewhat realistic: Pixel 3 and Pixel 3 XL. The Pixel 3 and XL 3 may feature QHD screens, 18:9 aspect ratios, minimal bezels, enhanced Facial Recognition software/hardware, Pixel Imprint (FP sensor), dual speakers, water resistance, 4-6 GB RAM, and 64gb starting storage. Each will feature rear dual cameras. Same processor too.

Time will tell if Google develops an in-house processor for 2018 or will stick to Qualcomm's Snapdragon series. The Pixel 3 would have a smaller battery and screen size, 5.5'. The Pixel XL 3 would feature a bigger battery and larger screen size, say 6.3'. Both provide similar experiences with timely updates, good customer support, and high end hardware. Do you go with the tried and true iOS, even though it is a bit aesthetically consistent with older iOS versions?

Or do you go with Pure Android to get that customization and tweak your experience to your liking? If I were to go android, I definitely would choose the Pixel, as I do like what Google is doing with that specific phone, aside from the LG display discrepancies. But preferably, what has my attention right now is the rumored 6.5 iPhone X. Mainly because the 5.8 iPhone X slightly on the small side for me, but I look forward to seeing what improvements they make with Face ID, gesture controls and OLED improvements (If any). I also curious to see what the 6.1 iPhone LCD is rumored to be about as well. I've found that I seem to get headaches from the OLED screens due to PWM. So I'm very interested in the rumored 6.1' iPhone with a LCD screen.

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I also prefer how Apple handles updates, they release their updates when ready, not on a scheduled release. The best example I have of this is the 'KRACK' update. Google had it patched I believe in their Nov 6th update but they only released the Nov 5th update OTA in November.

So Pixel users didn't get the update until the December 5th OTA update. Apple had this patched in iOS 11.1 which released on 10/31, so basically a whole month earlier. Since I care about updates/security a lot, Apple wins this year for me. Some OLED displays give me a headache, also.

But the rumors for the LCD iPhone surmise that it will be a tft LCD with a lower dpi than that currently offered by the 8 Plus. But if they price it at the same level as the current 8/8plus level to recoup the cost of face ID hardware, I'm very put off. I like Face ID but I prefer Touch ID and don't want to pay the premium for a feature I don't want that much and sacrifice display quality. So that's one of the reasons I went for the 8 Plus now. I also enjoy the ability to use all of the cases I had collected for my 7 Plus. I got a great price on my 8 Plus after trading in my fast draining 7 Plus. And I got wireless charging for it.

I can't see myself becoming too terribly covetous of the rumored 2018 iPhones. Apple has priced its flagships past my comfort zone, not just with the high asking price but the high cost of repair for its new design, so I'm gradually resigning myself to getting them as hand me downs from my husband. He would happily buy them new for me, but I've already been through the angst that comes from a $1500 upgrade. In order for me to feel comfortable staying cutting edge on Apple, I'd have to give up my interest in Android phones, and that just isn't happening anytime soon. I am very happy with my Pixel 2. I'd be interested in seeing what they do in 2018.

I'd like to have a dual lens camera and I'd like to get the headphones jack back. They're not Apple so maybe they'll put it back in. I'd like to see them match the audio recording capabilities that HTC and LG built into their flagships. I am wary that they might not have their act together enough to avoid the quality control problems we saw in almost all of their 2017 product lineup.

So I don't think I'll preoeder this year. It's likely I'll be getting the Pixel 3 a year and a quarter after the release of Pixel 2, after most of the issues are known. It will still count as a yearly upgrade though because I bought the Pixel 2 I ended up keeping over 3 months after the debut.

Click to expand.The Apple's hardware is beautiful and I agree with their decision to go with steel and glass. But it did feel chunky to me. I'd like to see them keep the same exterior design but find a way to design the innards so they can bring repair costs down if you break the back glass. I would like to see touch iD offered again in addition to Face ID but I do think it's asking a lot to find room for all of the components. I think my wish list of high quality LCD, face ID and touch ID, oh and non protruding camera lenses, would result in an iPhone that weighs and feels like an actual brick. The Apple's hardware is beautiful and I agree with their decision to go with steel and glass.

But it did feel chunky to me. I'd like to see them keep the same exterior design but find a way to design the innards so they can bring repair costs down if you break the back glass. I would like to see touch iD offered again in addition to Face ID but I do think it's asking a lot to find room for all of the components. I think my wish list of high quality LCD, face ID and touch ID, oh and non protruding camera lenses, would result in an iPhone that weighs and feels like an actual brick. Click to expand.Surprised you thought it felt chunky! For me, it’s the absolute perfect size although it could do with decreasing in weight ever so slightly.

But not too much otherwise it could feel cheap. I have small hands as I’ve mentioned several times, and this X is as if it were built for my hands haha. It’s now put me off bigger phones that I’ve been using comfortably for nearly two years, like the Plus models and things like 2 XL. Strange how I always said I wouldn’t go back to a smaller phone after using the likes of a Plus, XZ Premium and B.B. Priv, but now I don’t really wanna have to go bigger as I find it unwieldy and uncomfortable. But everyone’s different.

So many people are waiting for this Plus X mod this year and I’m like whaaaat?! But choice is good. Surprised you thought it felt chunky!

For me, it’s the absolute perfect size although it could do with decreasing in weight ever so slightly. But not too much otherwise it could feel cheap. I have small hands as I’ve mentioned several times, and this X is as if it were built for my hands haha. It’s now put me off bigger phones that I’ve been using comfortably for nearly two years, like the Plus models and things like 2 XL. Strange how I always said I wouldn’t go back to a smaller phone after using the likes of a Plus, XZ Premium and B.B.

Priv, but now I don’t really wanna have to go bigger as I find it unwieldy and uncomfortable. But everyone’s different. So many people are waiting for this Plus X mod this year and I’m like whaaaat?!

But choice is good. I've found that I seem to get headaches from the OLED screens due to PWM. So I'm very interested in the rumored 6.1' iPhone with a LCD screen. I also prefer how Apple handles updates, they release their updates when ready, not on a scheduled release.

The best example I have of this is the 'KRACK' update. Google had it patched I believe in their Nov 6th update but they only released the Nov 5th update OTA in November. So Pixel users didn't get the update until the December 5th OTA update. Apple had this patched in iOS 11.1 which released on 10/31, so basically a whole month earlier. Since I care about updates/security a lot, Apple wins this year for me.

Well at the moment it may be keeping my iPhone 6S. I’ve returned my iPhone 8, it’s a cracking upgrade overall, but at the same time boring, still debating weather to wait to see what the 2018 iPhone is like, or be utterly stupid and buy an X or an 8 Plus.?????? Unless Apple has deliberately reduced the 6S camera performance, which I wouldn’t put past them, then the new iPhones are quite the upgrade, I doubt the 2018 ones will be much better in the camera department?

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On the flip side will the Pixel 3 camera be much better then the 2? Ergo will this years new phones be worth the upgrade over last years?

Hmmmmmm I possibly may wait for the new iPhones so the X drops in price. Well at the moment it may be keeping my iPhone 6S. I’ve returned my iPhone 8, it’s a cracking upgrade overall, but at the same time boring, still debating weather to wait to see what the 2018 iPhone is like, or be utterly stupid and buy an X or an 8 Plus.?????? Unless Apple has deliberately reduced the 6S camera performance, which I wouldn’t put past them, then the new iPhones are quite the upgrade, I doubt the 2018 ones will be much better in the camera department? On the flip side will the Pixel 3 camera be much better then the 2?

Ergo will this years new phones be worth the upgrade over last years? Hmmmmmm I possibly may wait for the new iPhones so the X drops in price. The Pixel 2 is hugely overpriced in my country already, with the 64 GB model still going for 900 euros. For comparison iPhone X 64 GB is 1049€ or 999€ on sale. I fully expect Pixel 3 will cost the same. The Pixel 2 compared to the XL model was already dated on release as it didn't have the almost bezelless display etc.

With no real info about the smaller Pixel 3 I would not be surprised if it is also some sort of severe compromise. At this point I don't want a huge phone. I think apart from the Samsung Note, none of the big Android phones make any accommodations for one handed use which is important to me. During the winter I'd rather take one glove off to use my phone, when I'm out and about I use my phone one handed most of the time due to carrying something in my other hand or just trying to quickly buy a bus ticket etc so being able to reach various areas on the screen is going to be difficult on big phones. Apple offers the reachability feature that pulls the display down so you can do hit things normally at the top of the display. Samsung has the resized screen option equally quickly available by triple tapping the app list key I think.

I currently use a Oneplus 3 and am planning to go back to iOS with the upcoming iPhones. Probably opting for the smaller iPhone X. Android works fine for me but the options for smaller phones are few. Both Apple and Google had their fair share of troubles in 2017. I am leaving the Apple throttling and Google Quality Control out of this topic. This topic features a poll.

If you had to choose one option over the other. Let's leave Samsung and others out of it.

Just if you had to go Pixel 3 or iPhone 2018? If you had to choose one of the following options: Pixel 3 or iPhone 2018, which do you choose. The iPhone 2018 could be based on the following rumors: Let's assume it includes a A12 processor, 3gb RAM, minimal bezels, dual cameras, and a similar premise to the 2017 iPhone X. Since the Pixel 3 is ages away and there aren't many rumors, let's get a bit creative and also stay somewhat realistic: Pixel 3 and Pixel 3 XL.

The Pixel 3 and XL 3 may feature QHD screens, 18:9 aspect ratios, minimal bezels, enhanced Facial Recognition software/hardware, Pixel Imprint (FP sensor), dual speakers, water resistance, 4-6 GB RAM, and 64gb starting storage. Each will feature rear dual cameras. Same processor too.

Time will tell if Google develops an in-house processor for 2018 or will stick to Qualcomm's Snapdragon series. The Pixel 3 would have a smaller battery and screen size, 5.5'. The Pixel XL 3 would feature a bigger battery and larger screen size, say 6.3'. Both provide similar experiences with timely updates, good customer support, and high end hardware. Do you go with the tried and true iOS, even though it is a bit aesthetically consistent with older iOS versions? Or do you go with Pure Android to get that customization and tweak your experience to your liking?

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